Chapter 1
Functions
![](https://duragauge.github.io/img/chapter-1/Smithsonian.jpg)
1.1 Sets & Numbers
Sets, or collections of objects, are the basic building blocks of numbers and mathematics.
![](https://duragauge.github.io/img/chapter-1/vending_machine.jpg)
1.2 Functions
A function is any rule that matches each item in one set with exactly one item from another set, much like how each button on a soda machine is linked one specific drink.
![](https://duragauge.github.io/img/chapter-1/coaster.jpg)
1.3 Graphs of Functions
Just like roller coasters, functions can go up and down and have peaks and valleys.
![](https://duragauge.github.io/img/chapter-1/ice-cream-ice-cream-flavors-fruits-2202605.jpg)
1.4 Transformations of Functions
When making ice cream, chefs often start with a basic recipe and then add in special ingredients. In a very similar way, we can take basic functions and transform them into new functions by adding constants into the mix.
![](https://duragauge.github.io/img/chapter-1/Tahiti.jpg)
1.5 Inverse Functions
A process that brings you back to where you started is called an inverse. It works just like a return flight on an airplane.
![](https://duragauge.github.io/img/chapter-1/ipod-1428164_1280.jpg)
1.6 Measuring How Functions Change
Where you are headed is often more important than where you are at the moment. Compare the path taken by Enron with that of Apple.